#include "Light.h"

Model::Light::Light()
    : _x(0), _y(0)
{
    
}

Model::Light::Light(double x, double y)
    : _x(x), _y(y)
{

}

double Model::Light::x()
{
    return _x;
}

double Model::Light::y()
{
    return _y;
}

void Model::Light::setPos(double x, double y)
{
    _x = x;
    _y = y;
}
